
Each enemy type has different movement animations, “breathing” animations, and just an overall unique look. Looking much better than human models, the enemy models had a lot of work put into them. I’d even be willing to bet that the game might even be using the same exact engine as Final Fantasy VIII, or at least a modded version of it.Įve looking like a straight up FF8 summon

Parasite Eve has everything in common with FF8 – Tall, human-like character models, pre-rendered hand-drawn backgrounds, wanna-be Resident Evil randomly positioned camera angles (FF8 also had these), and the same FMV quality. I’m serious, the game is basically Final Fantasy VIII with different game mechanics. The absolute closest thing I can compare Parasite Eve to is Final Fantasy VIII. Keep in mind when looking at the pictures that basically the real game has 2 or 3 less blocky pixels around everything. While Parasite Eve is originally a beautiful game, my screenshots are going to look super pixelated or at least like Anti-Aliasing hasn’t been invented yet.
#PARASITE EVE PS1 BACK COVER PS2#
Gotta come right out and say it – i’m playing on an HDTV and not on a CRT TV, so while my SFC/SNES gameplay screenshots weren’t affected very much, PS1 and PS2 games get absolutely destroyed by HDTV resolutions. That little yellow/blue pixel in the middle is our girl Aya I didn’t play the game a second time after beating it so I didn’t see the True Ending, but i’ll get around to it someday and eventually edit this review and add in a section for the True Ending. What this means is, in order to get what is considered the actual “True” ending, you’ll have to restart the game in EX Mode (New Game+) and complete a bonus dungeon and kill the “True” Last Boss. Yes, Parasite Eve followed the Playstation 1 RPG wave of “New Game+” and “True Endings”. In the above paragraph I said “default ending”. Of course, later on Parasite Eve II was released (which I haven’t played yet), so just be aware that you’ll probably have to play both games to fully get what’s going on in the Parasite Eve universe.

One thing i’d like to mention, but is probably kind of obvious for anyone who followed the franchise – the game ends with a cliff-hanger! While the default ending mostly ties things up (or the most important things, at least), the very last scene before the credits just screams “SEQUEL”. There’s basically only about 4 or 5 main characters that you’ll need to worry about, and they’re mostly always involved in the story sequences so you’ll never be forgetting about anyone due to lack of participation. Each chapter is focused on pretty much one concept of the story, so things move along quite nicely and organized.Īnother thing I liked about Parasite Eve is that there aren’t very many characters that you need to keep up with. The game itself is split into 6 different days, so you basically get 1 chapter of story per hour or so of gameplay. I found the story pacing to be just right! The overall length of the game is fairly short, anywhere between 7 hours to about 15 hours for your first playthrough. The story involves the usage of tons of scientific terms, so for some people it might be really difficult to understand some of the conversations in the game (even moreso if you play in Japanese, unless you’ve studied lots of scientific/medical vocabulary). I’m not a scientist, but I have a feeling that the entire premise is completely impossible, biologically, but in terms of a fictional story, it’s pretty cool. The story in Parasite Eve is pretty intriguing. Why does Eve seem to keep singling Aya out, why does Eve keep giving subtle hints about Aya’s past, and why does Eve know about Aya’s biological make-up? Length: 7~15 Hours Parasite Eve PS1 Reviewįrom here on, the story continues with Aya trying to figure out who or what “Eve” is, and why she seems to be the only person that is able to get near Eve without getting burned alive. Publisher: JP: Square, US: Square Electronic Arts Release Date: JP: March 29th, 1998 / US: September 9th, 1998 Style: Japanese Role-playing Game (Action, Real-time ATB) Parasite Eve holds a cult-like status amongst PS1 RPG players, but does it really deserve all of the praise that it receives? Let’s find out! Since the game itself is subtitled as “The Cinematic RPG”, Parasite Eve definitely delivers a cinematic story experience. The game plays out like a sort of Suspense/Detective Drama. Parasite Eve is not much of a Survival Horror game, or even really a Horror game for that matter. Touted by gaming magazines as the RPG-equivalent of Resident Evil, I believe Parasite Eve was a bit mis-genred, which might have had a bad influence on its popularity when it was released.

Parasite Eve is a game that probably every single Squaresoft fan heard about when it was released back towards the end of the 90s.
